
If he's not killed then you will be given the option to take the fort.ģ) Once you have read the instructions click the Yes button. The diplomat needs to be within three tiles of it.Ģ) Send in the spy. (This is an old example, from the old days when the Rammas Echor had real forts.)ġ) Move a spy and a diplomat to the fort. It might take a few tries - within that Diplomacy 'session'. NOTE: they will not always accept the bribe but this will also temporarily 'level up' your diplomat to make it more likely.Īlso, they might not accept straight away. They you can bribe and you get the fort in the process. This part of Total Diplomacy spawns a single unit for the fort owner's faction and moves them into the fort. Maybe because no-one is there to accept the bribe? I don't know why an ungarrisoned fort is almost impossible to bribe but it is. Even 100gp will do it, which is of course "Very Demanding". Forced Diplomcy has been activated.ĥ) Okay Denethor, I want Minas Tirith. There is no visible change other than the Advisor disappearing. The Advisor tells you a bit about what's going on and the "Show me how" button is now enabled.Ĥ) Click the "Show me how" button. Click the advice button.ģ) Click the Advisor portrait. Unfortunately this command does not work with Bribe.ġ) The normal Diplomacy scroll and Denethor isn't meeting your demands. It uses the force_diplomacy accept command a very simple command but no way to use it outside of script. NOTE: a demand will only be accepted if you offer something in return, however small. Buy both settlements for 100gp each then give them back to the rightful owners. If Dale ends up with Erebor and the Dwarves own Dale then I would love the option to swap them without it costing me piles of coin. Forced Diplomacy lets you get it for little bucks. "Good advice" I'd call it but if they agree at all then they want big bucks. When this is in their own interest then it is especially frustrating that they want a massive amount of money for this "demand". Force your allies into attacking a certain faction.But I wrote it so that I can get my allies involved a little more: They might not like it but they'll agree to it.įor cheating? Well, yes, if that's what your into. The standard Help scroll (F1) shows you the key mappings.Īctivated via the Diplomacy scroll's advisor, this will force the other faction to accept any offer or demand. Ally Invade - tell your allies to invade other factions.Īs of v1.7, pressing SHIFT+D will show the "Total Diplomacy" info scroll which points you in the right direction for using any feature.

Osgiliath Ferry - lets allies cross the river near Osgiliath.Allied Allies - lets you ally your allies: making them allies of each other.Allied Fort Ownership - assists you in bribing any ungarrisoned ally fort, allowing you to take permanent ownership of it.Forced Diplomacy - force the AI into accepting any Diplomacy offer or demand (except Bribes).This submod adds five diplomacy-related features: (See this post for a generic M2TW alternative: it provides save-game-compatible Forced Diplomacy for any M2TW mod.) It is included in Withwnar's Submod Collection.
